Shadow Hearts II - Crests & Magic


Crests to Magic | Magic to Crests | Crests Acquisitions/Locations

Crests to Magic Table

**** The magic in red are not available until you completed the regions in Key of Solomon the Crests are in ***

Crest Level Magic MP Description Type Size Hits Mode
Agares 5 Earth Edge 8 Adds Earth Class to one ally’s Physical Attack.
Rock Rot 16 Earth Class Special Damage. Circular Small 1 High angle
Rock Storm 32 Earth Class Special Damage. Circular Medium 1 Hard hit
Aim 6 Rage 12 Increase Physical Attack Power for one ally.
Shield 12 Increase Physical Defense Power for one ally.
Gale 12 Shortens turn interval for one ally.
Heat Edge 8 Add Fire Class to one ally’s Physical Attack.
Alloces 6 Arc Surge 36 Increases Special Attack Power for all allies.
Evil Born 32 Dark Class Special Damage. Piercing Small 5 Knock down
Amdusias 11 Shield 12 Increase Physical Defense Power for one ally.
Rock Strike 64 Earth Class Special Damage. Piercing Medium 2 Hard hit
Arc Shield 36 Increases Physical Defense Power for all allies.
Amon 20 Heat Resist 32 Increase one ally’s Fire Class special attack defense.
Red Crest 80 Fire Class Special Damage. Circular Large 1 Hard hit
Hail Crest 80 Water Class Special Damage. Circular Large 1 Knock down
Amy 2 Heat Edge 8 Add Fire Class to one ally’s Physical Attack.
Entrance Use own MP to increase one ally’s Special Attack Power.
Andras 2 Mirage 12 Increases Evasion Rate for one ally.
Hail Beak 16 Water Class Special Damage. Piercing Small 2 High angle
Andrealphus 4 Aqua Edge 8 Add Water Class to one ally’s Physical Attack.
Heat Edge 8 Add Fire Class to one ally’s Physical Attack.
Entrance Use own MP to increase one ally’s Special Attack Power.
Andromalius 9 Bright Light 16 Light Class Special Damage. Circular Small 1 Knock down
Bright Crime 32 Light Class Special Damage. Circular Small 5 High angle
Holy Resist 32 Increase one ally’s Light Class special attack defense.
Bright Banish 64 Light Class Special Damage. Circular Small 9 Knock down
Asmodeus 20 Dark Resist 32 Increase one ally’s Dark Class special attack defense.
Evil Crest 80 Dark Class Special Damage. Circular Large 1 High angle
Bright Crest 80 Light Class Special Damage. Circular Large 1 Knock down
Astaroth 20 Holy Resist 32 Increase one ally’s Light Class special attack defense.
Bright Crest 80 Light Class Special Damage. Circular Large 1 Knock down
Evil Crest 80 Dark Class Special Damage. Circular Large 1 High angle
Baal 20 Air Resist 32 Increase one ally’s Wind Class special attack defense.
Gale Crest 80 Wind Class Special Damage. Circular Large 1 High angle
Rock Crest 80 Earth Class Special Damage. Circular Large 1 Hard hit
Balam 6 Arc Mirage 36 Increases Evasion Rate for all allies.
Hail Breeze 32 Water Class Special Damage. Circular Medium 1 Knock down
Barbatos 2 Air Edge 8 Adds Wind Class to one ally’s Physical Attack.
Earth Edge 8 Adds Earth Class to one ally’s Physical Attack.
Bathin 5 Heal 8 Recovers Ring and Status Abnormalities for one ally.
Holy Edge 8 Add Light Class to one ally’s Physical Attack.
Cure 6 Restores small amount of HP to one ally.
Beleth 6 Rock Rot 16 Earth Class Special Damage. Circular Small 1 High angle
Red Rave 16 Fire Class Special Damage. Circular Small 1 Hard hit
Evil Ray 16 Dark Class Special Damage. Linear small 7 High angle
Belial 9 Red Rave 16 Fire Class Special Damage. Circular Small 1 Hard hit
Red Blaze 32 Fire Class Special Damage. Circular Medium 1 Hard hit
Heat Resist 32 Increase one ally’s Fire Class special attack defense.
Red Cradle 64 Fire Class Special Damage. Circular Large 1 Hard hit
Berith 6 Evil Born 32 Dark Class Special Damage. Piercing Small 5 Knock down
Surge 12 Increases Special Attack Power for one ally.
Bifrons 5 Arc Cure 16 Restore small amount of HP to all allies.
Cure All 32 Restores all HP to one ally.
Botis 4 Earth Edge 8 Adds Earth Class to one ally’s Physical Attack.
Air Edge 8 Adds Wind Class to one ally’s Physical Attack.
Gathering 64 Gathers enemies into one place.
Buer 7 Arc Heal 18 Recovers Ring and Status Abnormalities for all allies.
Cure All 32 Restores all HP to one ally.
Bune 15 Resurrection 40 Restores all amount of HP to an Unconscious ally.
Heal 8 Recovers Ring and Status Abnormalities for one ally.
Arc Cure 16 Restore small amount of HP to all allies.
Camio 6 Rock Storm 32 Earth Class Special Damage. Circular Medium 1 Hard hit
Shield 12 Increase Physical Defense Power for one ally.
Cimeies 16 Earth Resist 32 Increase one ally’s Earth Class special attack defense.
Heat Resist 32 Increase one ally’s Fire Class special attack defense.
Arc Heal 18 Recovers Ring and Status Abnormalities for all allies.
Crocell 5 Cure 6 Restores small amount of HP to one ally.
Aqua Edge 8 Add Water Class to one ally’s Physical Attack.
Raise Up 24 Restore small amount of HP to an Unconscious ally.
Dantalion 6 Arc Barrier 36 Increases Special Defense Power for all allies.
Bright Crime 32 Light Class Special Damage. Circular Small 5 High angle
Decarabia 16 Aqua Resist 32 Increase one ally’s Water Class special attack defense.
Holy Resist 32 Increase one ally’s Light Class special attack defense.
Cure Plus 24 Restores medium amount of HP to one ally.
Eligos 6 Bright Crime 32 Light Class Special Damage. Circular Small 5 High angle
Barrier 12 Increases Special Defense Power for one ally.
Focalor 3 Hail Beak 16 Water Class Special Damage. Piercing Small 2 High angle
Hail Breeze 32 Water Class Special Damage. Circular Medium 1 Knock down
Foras 10 Cure All 32 Restores all HP to one ally.
Raise Up 24 Restore small amount of HP to an Unconscious ally.
Forneus 6 Surge 12 Increases Special Attack Power for one ally.
Barrier 12 Increases Special Defense Power for one ally.
Mirage 12 Increases Evasion Rate for one ally.
Aqua Edge 8 Add Water Class to one ally’s Physical Attack.
Furcas 6 Red Blaze 32 Fire Class Special Damage. Circular Medium 1 Hard hit
Rage 12 Increase Physical Attack Power for one ally.
Furfur 3 Gale Spin 16 Wind Class Special Damage. Circular Small 2 High angle
Cure 6 Restores small amount of HP to one ally.
Gaap 20 Earth Resist 32 Increase one ally’s Earth Class special attack defense.
Rock Crest 80 Earth Class Special Damage. Circular Large 1 Hard hit
Gale Crest 80 Wind Class Special Damage. Circular Large 1 High angle
Glasyalabolas 11 Surge 12 Increases Special Attack Power for one ally.
Evil Summoning 64 Dark Class Special Damage. Circular Medium 1 High angle
Arc Surge 36 Increases Special Attack Power for all allies.
Gremory 2 Barrier 12 Increases Special Defense Power for one ally.
Bright Light 16 Light Class Special Damage. Circular Small 1 Knock down
Gusion 20 Holy Edge 8 Add Light Class to one ally’s Physical Attack.
Dark Edge 8 Add Dark Class to one ally’s Physical Attack.
Gathering 64 Gathers enemies into one place.
Resurrection 40 Restores all amount of HP to an Unconscious ally.
Haagenti 9 Hail Beak 16 Water Class Special Damage. Piercing Small 2 High angle
Hail Breeze 32 Water Class Special Damage. Circular Medium 1 Knock down
Aqua Resist 32 Increase one ally’s Water Class special attack defense.
Hail Crash 64 Water Class Special Damage. Circular Large 1 High angle
Halphas 5 Entrance Use own MP to increase one ally’s Special Attack Power.
Air Edge 8 Adds Wind Class to one ally’s Physical Attack.
Haures 3 Red Rave 16 Fire Class Special Damage. Circular Small 1 Hard hit
Red Blaze 32 Fire Class Special Damage. Circular Medium 1 Hard hit
Ipos 6 Arc Gale 36 Shortens turn interval for all allies.
Gale Spark 32 Wind Class Special Damage. Linear Medium 10 High angle
Leraje 6 Arc Rage 36 Increases Physical Attack Power for all allies.
Red Blaze 32 Fire Class Special Damage. Circular Medium 1 Hard hit
Malphas 5 Entrance Use own MP to increase one ally’s Special Attack Power.
Gale Spark 32 Wind Class Special Damage. Linear Medium 10 High angle
Bright Crime 32 Light Class Special Damage. Circular Small 5 High angle
Marax 6 Cure Plus 24 Restores medium amount of HP to one ally.
Arc Heal 18 Recovers Ring and Status Abnormalities for all allies.
Marbas 18 Gale Spike 64 Wind Class Special Damage. Circular Medium 6 High angle
Evil Summoning 64 Dark Class Special Damage. Circular Medium 1 High angle
Air Edge 8 Adds Wind Class to one ally’s Physical Attack.
Dark Edge 8 Add Dark Class to one ally’s Physical Attack.
Marchosias 6 Gale Spark 32 Wind Class Special Damage. Linear Medium 10 High angle
Gale 12 Shortens turn interval for one ally.
Murmur 7 Raise Up 24 Restore small amount of HP to an Unconscious ally.
Resurrection 40 Restores all amount of HP to an Unconscious ally.
Naberius 11 Gale 12 Shortens turn interval for one ally.
Gale Spike 64 Wind Class Special Damage. Circular Medium 6 High angle
Arc Gale 36 Shortens turn interval for all allies.
Orias 18 Rock Strike 64 Earth Class Special Damage. Piercing Medium 2 Hard hit
Red Cradle 64 Fire Class Special Damage. Circular Large 1 Hard hit
Earth Edge 8 Adds Earth Class to one ally’s Physical Attack.
Heat Edge 8 Add Fire Class to one ally’s Physical Attack.
Orobas 20 Aqua Resist 32 Increase one ally’s Water Class special attack defense.
Hail Crest 80 Water Class Special Damage. Circular Large 1 Knock down
Red Crest 80 Fire Class Special Damage. Circular Large 1 Hard hit
Ose 6 Hail Breeze 32 Water Class Special Damage. Circular Medium 1 Knock down
Mirage 12 Increases Evasion Rate for one ally.
Paimon 9 Evil Ray 16 Dark Class Special Damage. Linear Small 7 High angle
Evil Born 32 Dark Class Special Damage. Piercing Small 5 Knock down
Dark Resist 32 Increase one ally’s Dark Class special attack defense.
Evil Summoning 64 Dark Class Special Damage. Circular Medium 1 High angle
Phenex 7 Raise Up 24 Restore small amount of HP to an Unconscious ally.
Holy Edge 8 Add Light Class to one ally’s Physical Attack.
Purson 3 Bright Light 16 Light Class Special Damage. Circular Small 1 Knock down
Dark Edge 8 Add Dark Class to one ally’s Physical Attack.
Raum 5 Dark Edge 8 Add Dark Class to one ally’s Physical Attack.
Evil Ray 16 Dark Class Special Damage. Linear Small 7 High angle
Evil Born 32 Dark Class Special Damage. Piercing Small 5 Knock down
Ronove 18 Hail Crash 64 Water Class Special Damage. Circular Large 1 High angle
Bright Banish 64 Light Class Special Damage. Circular Small 9 Knock down
Aqua Edge 8 Add Water Class to one ally’s Physical Attack.
Holy Edge 8 Add Light Class to one ally’s Physical Attack.
Sabnock 6 Arc Shield 36 Increases Physical Defense Power for all allies.
Rock Storm 32 Earth Class Special Damage. Circular Medium 1 Hard hit
Sallos 2 Gale 12 Shortens turn interval for one ally.
Gale Spin 16 Wind Class Special Damage. Circular Small 2 High angle
Samigina 15 Cure 6 Restores small amount of HP to one ally.
Resurrection 40 Restores all amount of HP to an Unconscious ally.
Cure Plus 24 Restores medium amount of HP to one ally.
Seere 9 Gale Spin 16 Wind Class Special Damage. Circular Small 2 High angle
Gale Spark 32 Wind Class Special Damage. Linear Medium 10 High angle
Air Resist 32 Increase one ally’s Wind Class special attack defense.
Gale Spike 64 Wind Class Special Damage. Circular Medium 6 High angle
Shax 16 Air Resist 32 Increase one ally’s Wind Class special attack defense.
Dark Resist 32 Increase one ally’s Dark Class special attack defense.
Gathering 64 Gathers enemies into one place.
Sitri 2 Rage 12 Increase Physical Attack Power for one ally.
Red Rave 16 Fire Class Special Damage. Circular Small 1 Hard hit
Solomon 32 Melt Crest 160 Non-class Special Damage All 1 Combo bind
Stolas 13 Cure Plus 24 Restores medium amount of HP to one ally.
Arc Heal 18 Recovers Ring and Status Abnormalities for all allies.
Arc Cure 16 Restore small amount of HP to all allies.
Uvall 5 Arc Cure 16 Restore small amount of HP to all allies.
Heal 8 Recovers Ring and Status Abnormalities for one ally.
Valak 11 Barrier 12 Increases Special Defense Power for one ally.
Bright Banish 64 Light Class Special Damage. Circular Small 9 Knock down
Arc Barrier 36 Increases Special Defense Power for all allies.
Valefor 10 Cure All 32 Restores all HP to one ally.
Heal 8 Recovers Ring and Status Abnormalities for one ally.
Vapar 6 Hail Beak 16 Water Class Special Damage. Piercing Small 2 High angle
Bright Light 16 Light Class Special Damage. Circular Small 1 Knock down
Gale Spin 16 Wind Class Special Damage. Circular Small 2 High angle
Vapula 11 Rage 12 Increase Physical Attack Power for one ally.
Red Cradle 64 Fire Class Special Damage. Circular Large 1 Hard hit
Arc Rage 36 Increases Physical Attack Power for all allies.
Vassago 2 Surge 12 Increases Special Attack Power for one ally.
Evil Ray 16 Dark Class Special Damage. Linear Small 7 High angle
Vine 11 Mirage 12 Increases Evasion Rate for one ally.
Hail Crash 64 Water Class Special Damage. Circular Large 1 High angle
Arc Mirage 36 Increases Evasion Rate for all allies.
Zagan 9 Rock Rot 16 Earth Class Special Damage. Circular Small 1 High angle
Rock Storm 32 Earth Class Special Damage. Circular Medium 1 Hard hit
Earth Resist 32 Increase one ally’s Earth Class special attack defense.
Rock Strike 64 Earth Class Special Damage. Piercing Medium 2 Hard hit
Zepar 2 Shield 12 Increase Physical Defense Power for one ally.
Rock Rot 16 Earth Class Special Damage. Circular Small 1 High angle


Magic to Crests Table

**** The Crests in red do not provide the magic until you completed the regions in Key of Solomon the Crests are in ***

Magic MP Description Type Size Hits Mode Crests
Air Edge 8 Adds Wind Class to one ally’s Physical Attack. Barbatos, Halphas, Botis, Marbas
Air Resist 32 Increase one ally’s Wind Class special attack defense. Baal, Shax, Seere
Aqua Edge 8 Add Water Class to one ally’s Physical Attack. Crocell, Forneus, Andrealphus, Ronove
Aqua Resist 32 Increase one ally’s Water Class special attack defense. Orobas, Decarabia, Haagenti
Arc Barrier 36 Increases Special Defense Power for all allies. Dantalion, Valak
Arc Cure 16 Restore small amount of HP to all allies. Bifrons, Bune, Uvall, Stolas
Arc Gale 36 Shortens turn interval for all allies. Ipos, Naberius
Arc Heal 18 Recovers Ring and Status Abnormalities for all allies. Cimeies, Stolas, Buer, Marax
Arc Mirage 36 Increases Evasion Rate for all allies. Balam, Vine
Arc Rage 36 Increases Physical Attack Power for all allies. Leraje, Vapula
Arc Shield 36 Increases Physical Defense Power for all allies. Sabnock, Amdusias
Arc Surge 36 Increases Special Attack Power for all allies. Glasyalabolas, Alloces
Barrier 12 Increases Special Defense Power for one ally. Forneus, Gremory, Eligos, Valak
Bright Banish 64 Light Class Special Damage. Circular Small 9 Knock down Andromalius, Valak, Ronove
Bright Crest 80 Light Class Special Damage. Circular Large 1 Knock down Astaroth, Asmodeus
Bright Crime 32 Light Class Special Damage. Circular Small 5 High angle Eligos, Dantalion, Andromalius, Malphas
Bright Light 16 Light Class Special Damage. Circular Small 1 Knock down Vepar, Gremory, Purson, Andromalius
Cure 6 Restores small amount of HP to one ally. Samigina, Crocell, Bathin, Furfur
Cure All 32 Restores all HP to one ally. Bifrons, Valefor, Buer, Foras
Cure Plus 24 Restores medium amount of HP to one ally. Samigina, Decarabia, Stolas, Marax
Dark Edge 8 Add Dark Class to one ally’s Physical Attack. Purson, Raum, Gusion, Marbas
Dark Resist 32 Increase one ally’s Dark Class special attack defense. Asmodeus, Paimon, Shax
Earth Edge 8 Adds Earth Class to one ally’s Physical Attack. Agares, Barbatos, Orias, Botis
Earth Resist 32 Increase one ally’s Earth Class special attack defense. Gaap, Cimeies, Zagan
Entrance Use own MP to increase one ally’s Special Attack Power. Amy, Halphas, Malphas, Andrealphus
Evil Born 32 Dark Class Special Damage. Piercing Small 5 Knock down Paimon, Raum, Alloces, Berith
Evil Crest 80 Dark Class Special Damage. Circular Large 1 High angle Astaroth, Asmodeus
Evil Ray 16 Dark Class Special Damage. Linear small 7 High angle Beleth, Vassago, Paimon, Raum
Evil Summoning 64 Dark Class Special Damage. Circular Medium 1 High angle Glasyalabolas, Paimon, Marbas
Gale 12 Shortens turn interval for one ally. Aim, Sallos, Marchosias, Naberius
Gale Crest 80 Wind Class Special Damage. Circular Large 1 High angle Gaap, Baal
Gale Spark 32 Wind Class Special Damage. Linear Medium 10 High angle Marchosias, Ipos, Seere, Malphas
Gale Spike 64 Wind Class Special Damage. Circular Medium 6 High angle Seere, Naberius, Marbas
Gale Spin 16 Wind Class Special Damage. Circular Small 2 High angle Vepar, Sallos, Furfur, Seere
Gathering 64 Gathers enemies into one place. Shax, Gusion, Botis
Hail Beak 16 Water Class Special Damage. Piercing Small 2 High angle Vepar, Focalor, Andras, Haagenti
Hail Breeze 32 Water Class Special Damage. Circular Medium 1 Knock down Focalor, Ose, Balam, Haagenti
Hail Crash 64 Water Class Special Damage. Circular Large 1 High angle Haagenti, Vine, Ronove
Hail Crest 80 Water Class Special Damage. Circular Large 1 Knock down Amon, Orobas
Heal 8 Recovers Ring and Status Abnormalities for one ally. Bune, Uvall, Bathin, Valefor
Heat Edge 8 Add Fire Class to one ally’s Physical Attack. Aim, Amy, Andrealphus, Orias
Heat Resist 32 Increase one ally’s Fire Class special attack defense. Amon, Cimeies, Belial
Holy Edge 8 Add Light Class to one ally’s Physical Attack. Bathin, Phenex, Gusion, Ronove
Holy Resist 32 Increase one ally’s Light Class special attack defense. Astaroth, Andromalius, Decarabia
Melt Crest 160 Non-class Special Damage All 1 Combo bind Solomon
Mirage 12 Increases Evasion Rate for one ally. Forneus, Andras, Ose, Vine
Rage 12 Increase Physical Attack Power for one ally. Furcas, Aim, Sitri, Vapula
Raise Up 24 Restore small amount of HP to an Unconscious ally. Murmur, Crocell, Phenex, Foras
Red Blaze 32 Fire Class Special Damage. Circular Medium 1 Hard hit Furcas, Haures, Leraje, Belial
Red Cradle 64 Fire Class Special Damage. Circular Large 1 Hard hit Belial, Vapula, Orias
Red Crest 80 Fire Class Special Damage. Circular Large 1 Hard hit Amon, Orobas
Red Rave 16 Fire Class Special Damage. Circular Small 1 Hard hit Haures, Beleth, Sitri, Belial
Resurrection 40 Restores all amount of HP to an Unconscious ally. Samigina, Bune, Murmur, Gusion
Rock Crest 80 Earth Class Special Damage. Circular Large 1 Hard hit Gaap, Baal
Rock Rot 16 Earth Class Special Damage. Circular Small 1 High angle Beleth, Zepar, Agares, Zagan
Rock Storm 32 Earth Class Special Damage. Circular Medium 1 Hard hit Agares, Camio, Sabnock, Zagan
Rock Strike 64 Earth Class Special Damage. Piercing Medium 2 Hard hit Zagan, Amdusias, Orias
Shield 12 Increase Physical Defense Power for one ally. Aim, Zepar, Camio, Amdusias
Surge 12 Increases Special Attack Power for one ally. Glasyalabolas, Forneus, Vassago, Berith


Acquisitions/Locations of the Crests

Crest Acquisition/Location
Agares Default item for Joachim
Aim Default item for Lucia
Alloces Lottery #10
Amdusias Yokohama Streets, near a man in orange
Amon Beat the boss Neo Amon in Tiffauges Castle
Amy Subway Ruins, the path next to the one that go to Cathedral
Andras Given by Gepetto at Ardennes Forest
Andrealphus Default item for Anastasia
Andromalius Gallery of the Dead (Petrograd), at the Cementery
Asmodeus Bought from the drunk in Petrograd at 100K after Idar Flamme is cleared
Astaroth Beat the boss Astaroth (Nicolai) at Immortal Mountain
Baal Beat the boss Baal in Doll House
Balam Default item for Anastasia
Barbatos Ardennes Forest, take the path around the opposite of where you get the battery, go straight all the way to a dead end
Bathin Lottery #16
Beleth Beat Andre at Manmariana Island
Belial Left side area ouside of Apoina Tower (for your quest for Nicolai there)
Berith Neam Ruins (first mission), branch at the 4 coloured stones puzzle
Bifrons St. Marguerite Island, the treasure box next to a fence where 2 guards separated by it during Blanca’s rescue mission
Botis Default item for Anastasia
Buer Nihonbashi, Gama’s location, next to the tree near Magimel brothers’ shop
Bune Shop at Brick Warehouses (Yokohama) after beating Kouenki in your quest for 2nd fusion of Kurando
Camio The wolf hole at St. Marguerite Island, near the shop
Cimeies Shop at Brick Warehouses (Yokohama)
Crocell Gepetto’s Apartment
Dantalion Default item for Anastasia
Decarabia Prize of Level 3 of the Wine Cellar Lucky Box mini-game
Eligos The room where you first return to Hermitage (Petrograd) from Gallery of the Dead
Focalor Given by Gepetto at Ardennes Forest
Foras Prize for Captain’s Quiz at Battleship Mikasa
Forneus Wales, Roger’s home
Furcas A far corner in the area with a statue at the center in Petrograd
Furfur Given by Gepetto at Ardennes Forest
Gaap Beat the boss Gaap in Black Forest
Glasyalabolas Beat the boss Garan in Otherworld (Foreigner’s Cementery)
Gremory Default item for Joachim
Gusion Queen’s Garden, in front of the altar
Haagenti Beat the boss Night Queen at roof of Hermitage (Petrograd)
Halphas Beat Peter and Pendulum at Hermitage (Petrograd)
Haures The hotel where Dr. Gautier resides, near the reception
Ipos The area before going up the circular stairs to fight Veronica in Hermitage (Petrograd)
Leraje Gallery of the Dead (Petrograd), near Wolf Bout - Necros
Malphas Forest of Wind, lower part of end of the branch path that has a real good scenary
Marax Goreme Valley, the box behind the man in grey suit
Marbas Beat the boss Yama Garan at Purgatory (Foreigner’s Cememtery)
Marchosias Lottery #13
Murmur Beat the boss Grimlock at Rhondda Mine
Naberius Brick Warehouses, near the cargo at the far end of the track
Orias Immortal Mountain (the area before warpping to where you find Lobo)
Orobas Beat the boss Orobas in Neam Ruins (2nd mission)
Ose Beat the boss Grail Gazer at Neam Ruins (first mission)
Paimon 2nd visit to Apoina Tower, in one of the cages
Phenex Neam Ruins (first mission)
Purson Given to you by Carla when Lucia join in
Raum Wine Cellar (through the hidden door in the room before the boss fight)
Ronove Tiffauges Castle, the corridor after passing 2 doors after the save point at the entrance
Sabnock Beat Beginner level 1 of Solomon trials
Sallos Beat the boss Meursault at Wine Cellar
Samigina Immortal Mountain, end of the path on the right of the first portal
Seere Goreme Valley, the pillar where Yuri and Karin sit and talk, Treasure Hunt : Love
Shax Beat Believer level 2 of Solomon trials
Sitri Beat the bosses Castor and Pollux when you first reach Le Havre
Solomon Finish all the Solomon trials, Completed all areas of the Solomon Keys, talk to Sarah and beat King Solomon
Stolas Beat Eleanor (Wolf Bout) at Nihonbashi
Uvall Next to the piano at SG Italian Branch HQ
Valak Beat Tsukiyomi at Otherworld (Foreigner’s Cementery)
Valefor Inugami Village, near the dried vegetables
Vapula Battleship Mikasa, under the staircase that you enter the battleship
Vassago Beat Arachne at Ardennes Forest
Vepar The fountain at Florence
Vine Battleship Mikasa, opposite of switch "B"
Zagan Prize for 6 stamps in Wolf Bout stamp card, redeem at Montmartre
Zepar Beat bosses Castor and Pollux when you first reach Le Havre

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